Before getting into UXR, I was a theatre educator. I spent years studying how people learn, process information, and make sense of the world around them. I've done nearly every job inside a theatre, which taught me how to balance competing perspectives, collaborate across disciplines, and creatively solve problems under pressure.
I had to constantly assess my students' line of thinking, identify patterns in how they understood ideas, and adjust my approach in real time based on what I was learning. My ability to dissect complex information and translate it into something digestible comes directly from years of doing it for diverse audiences, across classrooms, and now through product experiences.
Moving into UXR felt like a natural next step. The thing is, there is no "user." There are people. With different backgrounds, different needs, different ways of seeing the world. I'm a storyteller at heart, and I translate research insights into narratives that help teams build products that actually serve the people they're meant for.